Saturday, March 3, 2012

Step Three - Idea Generation

This post is the documentation for the Affinity Diagramming. It contains an overview of what was written on the Post It's that was used for the diagram. Let me stress that it is not neccesary to read this post word by word as it only serves as an overview for me to keep track of the progress. But if you are curious about what the background of the idea development is then please by all means continue reading.

Affinity Diagramming is a way of organising/grouping large amounts of information to gain an overview and see connections. I had a lot of ideas and comments from the initial brainstorm on:

How to make your life awesome
and
How to have fun in your surroundings
which eventurally resulted in 
Exploration 
 which was also brainstormed upon

The wall was covered in Post It's from all three brainstorms. Practically everything could be used in the further development of the project so instead of starting from scratch on finding something that would encourage exploration I used everything I already had in the Affinity Diagram. Here are the line up of Post It's ready for Affinity Diagramming

The themes that arose throughout the diagramming were: 
This Generally Applies for the Project 
This Is Part of the Project (primarily)
This Can Be Used as Inspiration for the Project (secondary)
Ideas for Implementation
Discarted Notes
Think About

Here follows an overview over the Post It's placed under each theme:

This Generally Applies for the Project 
I don’t want people to read a long explanation in order for them to understand the work – you don’t need a background in art to understand the work – have fun in your surroundings – I’m not intending to make commercial earnings with the project – the project is about exploring your surroundings and gaining experiences from life – making life awesome/extraordinary – exploration of life – explore the world and open your mind – “Twenty years from now you will be more disappointed by the things you didn’t do than by the things you did do. So throw the bowlines, sail away from the safe harbour. Catch the trade winds in you sails. Explore. Dream. Discover. – Mark Twain” – take it to the streets – make it urban – make it global – old note: “life is not about the goal. We are all going to finish the same way. But don’t be sad about it. Life is about the journey – the people you meet, the things you do and the experiences you have (big or small). Don’t wait for “the special occasion”. Do it now! Don’t waste your life in front of the TV waiting for thing to happen for you. Get up and get out!" Do you want to die curious?

This Is Part of the Project (primarily)
Be curious – enjoy the little things – explore – it is the road not the goal, you are not done just because you reach the destination – documentation – back to old school fun – non electronic – go out of your comfort zone – the new to-do list – sending something away – ownership vs. sharing – make someone aware of something they didn’t know about – leave clues and intentionally make people find something particular – object/item/site hunt – inspire people – old technology – something that will outlast you – the IT item – reach goals – Morse code – association – experiences – create something

This Can Be Used as Inspiration for the Project (secondary)
Open your mind up to something new – talk to people you normally wouldn’t talk to – live your dreams – Instead of looking forward to the next that will happen just enjoy the moment – meet new people – challenge your prejudice – intuition – accept difference – see things – get help from others to fulfil something – make your dreams a reality – you learn your whole life – open-mindedness – plant plants – fear of the unknown – be a child – get out of your comfort zone – become surprised – personal achievement – watching change happen – burying a message – play – make a difference – street art – dare to dream – make a to-do list – do something extraordinary – question your thoughts ask why – the easiest is always not to do instead do! – competition on Facebook: plugging your details in to compete with your friends – keep a sketchbook – fear can stop you from doing things – from the Idea Book: “question everything that is granted – rules and preconditions, practicality, logic and tradition.” – travel – show n’ tell – lots and lots of one thing/items/Hoptimists - make people put something up

Ideas for Implementation
Photos - carrier pigeons – physical expanding opportunity – cobber – leather – gears – glass – message in a bottle – chestnut animals – postcards – flying lantern – archive folder – cassette tape – nesting box – rockery – paper boat – tracking – GPS – QR codes – satellite – hanging – floating – see through – lights – helium balloon

Discarted Notes
Fall in love – help others – do something for the animals – sun – time spend watching TV – behavioural change – look at animals – play with mud – play with hot air – do something in a way you normally would do – find love – draw in the sand – nature and technology – bare feet – have the Danes difficulties in being impressed? Article in the paper says that Jyllands-Posten won award for being the world’s mot appealing/beautiful newspaper. Maybe we need to see what’s bad to see how good something is – letters of love – hello world – eating what you grow – play with water – build of nature – make friends – sharing – watching things grow – walking in the rain – which animals live in the city – try something new – “Spørge Jørgen” – enjoy the streets – me miss things. Article from the Washington Post about Jushua Bell who played in the subway – cycle of nature – play with wind – ask questions – find your self

Think About
Rules – let something (else) dictate something (e.g. where you go) – think poetic – think about the materials – explore to find something specific or “random surprise” – geo catching – leaving messages – sharing – getting off the beaten track – connecting the dots – incentives: collect, find new, find something that others don’t have – ask the right question – flow – fun – how to make people curious – the Idea Book: if we don’t question nothing change and we get stagnation 

Here is a photo of "the final result" of the Affinity Diagram

/Anne Sofie

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